Thursday, April 3, 2014

Area population

I've spent some time populating the old area. Now I want to move on to the futuristic area, since it's completely empty. Some assets that I want to make are going to be reusable, so it should all work out in the end.








A very major issue I'm having at the moment is the fact that decals refuse to project on brush geometry. They do project on flat collision and terrain.
Hopefully I'll be able to fix this, or I'm screwed.

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